Platform Fighter 3D
A downloadable game for Windows
Updated as of 10/26/2018
Changes:
Wall Slide
Wall Jump
See-Through Walls Shader,
Particle Effects
Stamina Bar
Perfect Shielding
Light Shielding
Shield Pushback / Shieldstun
Controls: Xbox One Controller / Xbox 360
Move- Left Stick
Shield- R2
Roll- R2 + Left Stick
Crouch- L2
Jump- A
Double Jump- A
Grab Ledge- Automatic
Air Dash- L3 + Left Stick
Camera- Right Stick
Change View- Select
Attacks- Light Press X, Y, B, L1, or R1
(15 Types of Attacks: Standing, Crouching, and Midair. Up, Down, Left, Right, and Neutral)
Special Arts- Hold X, Y, B, L1, or R1
(15 Types of Special Arts.)
X - Neutral Attacks (Jab)
Y - Up Attacks (Recovery)
B - Down Attacks (Spike)
L1 - Left Attacks (Sweep)
R1 - Right Attacks (Forward)
Use Right Stick while Shielding to move Shield
Long Jump- Jump while Sliding (Start a Crouch while Moving)
High Jump- Jump while stationary and Crouching
Roll up from Ledge- R2
Hop up from Ledge- A
Drop from Ledge- L2
Fast Fall- L2 while Falling
Wall Jump- Jump while Wall Sliding
Unaddressed Known Bugs / Issues:
Minor Animation Bugs (Rolling and Crouching)
Occasionally Freezing of Movement after Midair L1/R1 Special Arts. Perform any Attack or Special Art to regain Movement.
Air Dash Input to be remapped to same input as Rolling.
Sliding occasionally transitions into the falling animation erroneously.
Unimplemented Items:
More Particles!
Audio
Escape from Wall Slide
Status | Prototype |
Platforms | Windows |
Author | Zane Hedges |
Genre | Fighting |
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